🚧 In Development — Early Access Coming Soon
PixPipeline
Node-based Compositor for Pixel Art
Built with Rust for speed and stability. From path drawing to animation and isometrics. Connect nodes to automate your pixel art workflow.
75+
Native Nodes
Rust
High-speed Core Engine
3 OS
Win / Mac / Linux
Features
Rust Core Engine
Built with memory-safe, type-safe Rust. Stable even in large projects.
Pixel Perfect
Algorithms optimized for pixel art. L-shape removal, pixel line, and more.
Bezier Path System
Multi-path editor, stroke, fill, array placement and more path nodes.
Isometric Support
Create isometric pixel art with IsoWorld / IsoScene nodes.
Palette Management
Palette creation, color picking, swatch UI. Integrated with color nodes.
Animation System
CHOP-style time-based animation. Automatic sprite sheet generation.
Node Categories
75+ nodes organized in 9 categories
Development Roadmap
Foundation & Finish Nodes
P00-P03
PixelCanvas v2, Patch, Variants
P04-P10
Early Access Release
P11
Aseprite Integration & Tiles
P12-P14
Official Release
P15
Read Node Documentation
Detailed documentation for each node including ports and parameters.
View All Nodes