Overview
Marks an ordinary Image as an explicit tangent-space normal map and carries its OpenGL (+Y) or DirectX (-Y) green-channel convention on the wire. It does not modify the pixels.
Usage tips
- Connect a normal image and choose the convention used by its authoring source.
- Connect the typed output to
Tangent Normalonpbr_material. - A Surface
normal_mapis view-space data. Do not merely relabel it with this adapter; use a normal image authored for tangent space.
Related nodes
pbr_materialmodel_set_materialmodel_gltf_export