Overview
Brings a saved self-contained tile asset back into the graph â for re-editing, palette registration, or map placement.
Usage tips
- Connect
tile_asset_loadto the palette-building nodes, or to the additional-assets input oftile_canvas_load. - If
warningsis not empty, review it before passing the asset downstream.
Common pitfalls
- Locations without read permission are rejected by the ResourceBroker. Move the file to a project-approved location or pick the correct grant.
- Broken containers or files from a newer version are not silently converted to empty assets; open the original in a matching app version.
Related nodes
tile_asset_savetile_palette_loadtile_canvas_load