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Path Place

path_place

Puts a small path shape onto the final canvas at the position you choose. Downstream previews switch to the final canvas size, so several placed shapes line up exactly as planned when you overlay them later

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Guide available
The node name and summary are available in English. Port, parameter, and article details are currently shown in Japanese.

Input Ports

NameTypeDescription
パス
path
Path
Required
配置したい図形のパスです(図形ノードの出力など)

Output Ports

NameTypeDescription
パス
path
Path
出来上がりキャンバス上に配置されたパスです
配置情報
placement
Map
Inspector のドラッグ配置ウィジェットが使う配置情報です

Parameters

NameTypeDefaultRangeDescription / Options
キャンバス幅
width
Int
641–2048

配置先(出来上がり予定)のキャンバス幅です

キャンバス高さ
height
Int
641–2048

配置先(出来上がり予定)のキャンバス高さです

配置
anchor
Enum
Center

図形をキャンバスのどこに置くかです。プリセットから選ぶか、「自由」にして Inspector のウィジェットでドラッグしてください

  • 中央Center
  • 左上TopLeft
  • TopCenter
  • 右上TopRight
  • MiddleLeft
  • MiddleRight
  • 左下BottomLeft
  • BottomCenter
  • 右下BottomRight
  • 自由(座標指定)Custom
    図形の中心を下の座標に置きます。Inspector の配置ウィジェットをドラッグするとこのモードになります
位置X
position_x
Float
32-2048–4096 / step 1

図形の中心を置く横位置です(出来上がりキャンバスのpx)

位置Y
position_y
Float
32-2048–4096 / step 1

図形の中心を置く縦位置です(出来上がりキャンバスのpx)

Overview

Places a small path shape onto the final canvas at the position you choose. Shape nodes create paths on a shape-sized canvas, which makes downstream previews tiny and awkward — insert this node right after the shape and every following preview switches to the final canvas size. Place several parts separately and they line up exactly as planned when you overlay them at the end.

Usage tips

  • The go-to flow: shape_generatepath_placepath_deform / path_transform / path_stroke. Placement lives here; motion lives downstream.
  • Choose one of the nine anchor presets (center, corners, edges) or Custom — dragging inside the inspector's placement editor moves the shape directly (and switches to Custom automatically).
  • Set the canvas width/height to your final canvas. Give every path_place the same size and the stroked results overlay pixel-perfectly.
  • Position X/Y are animatable (🎞️) for slow repositioning moves.

Common mistakes

  • The shape gets clipped — its frame extends past the canvas. Check that the green frame stays inside the dashed canvas outline in the placement editor (intentional overhang is fine; the path data is never lost).
  • Dragging the numbers does nothing — the anchor is still on a preset. Switch to Custom or drag in the placement editor.

Related nodes

  • shape_generate — makes the shape to place (upstream)
  • path_transform — fine-tuning, rotation and scaling after placement (use it for motion)
  • path_stroke / path_fill — draw the placed path onto the final canvas
  • canvas_resize — position adjustment after rasterizing to an image
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Path Place — PixPipeline Node Reference