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Tile Palette Save

tile_palette_save

Saves TilePalette refs/layout and project fallback snapshots.

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Guide available
The node name and summary are available in English. Port, parameter, and article details are currently shown in Japanese.

Input Ports

NameTypeDescription
タイルパレット
tile_palette
TilePalette
Required

Output Ports

NameTypeDescription
概要
summary
Text
保存結果の短いまとめです。

Parameters

NameTypeDefaultRangeDescription / Options
保存先
path
FilePath

保存先の .pxntilepalette ファイルです。

保存モード
save_mode
Enum
Disabled

保存実行と既存ファイルの上書きを制御します。

  • 無効Disabled
  • 新規のみCreateIfMissing
  • 上書きOverwrite

Overview

Saves a TilePalette's references and layout, pinning the referenced assets into the project's content-addressed snapshots.

Usage tips

  • Connect the palette to tile_palette, and choose Overwrite or CreateIfMissing when saving with the project.
  • Snapshots are stored without duplicates under assets/tiles/snapshots/<contentHash>.pxntile, and index.json is updated.

Common pitfalls

  • Saving fails if an asset the palette requires at an exact hash is missing from the runtime asset table; reconnect the asset and retry.
  • Handing someone only the .pxntilepalette file does not include the asset bodies — distribute the project assets along with it.

Related nodes

  • tile_palette_load
  • tile_asset_save
  • tile_canvas_save
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Tile Palette Save — PixPipeline Node Reference