Overview
Resolves a tile map (TileCanvas) and renders a single image at a chosen time. Unlike Tile Studio's lightweight preview, this is the entry point for definitive rendering that feeds downstream image processing and exports.
Usage tips
- Connect the
canvasoutput oftile_studio. Movingtime_msonly changes the frames of animated tiles â rule resolution is not redone. - The
resolvedoutput preserves layer kinds (visual/collision/metadata) for downstream game-data exports. - Collision and metadata layers are never drawn into the image.
Related nodes
tile_studioâ editing and previewtile_canvas_animation_renderâ building frame sequences by time sampling