Yotsuba Games

Float Input

Outputs a controllable float value with presets and soft UI range

intermediate
Since P00

Output Ports

Value

Numeric value

Float

Parameters

NameTypeDefaultDescription
ValueFloat0.0Numeric value to output
Range PresetEnum`Normalized`Select a commonly used soft UI range quickly
Soft MinFloat0.0Soft UI minimum used in Custom mode
Soft MaxFloat1.0Soft UI maximum used in Custom mode
Soft StepFloat0.01Soft UI step used in Custom mode
Hard MinFloat-10000Actual lower bound applied to the output value
Hard MaxFloat10000Actual upper bound applied to the output value
Snap StepFloat0.01Snap the output value to the nearest multiple; 0 disables snapping

Overview

Outputs a controllable float value with presets and soft UI range

Inputs and Outputs

Output Ports

  • Value Float: Numeric value

Key Parameters

NameTypeDefaultDescription
ValueFloat0.0Numeric value to output
Range PresetEnum`Normalized`Select a commonly used soft UI range quickly
Soft MinFloat0.0Soft UI minimum used in Custom mode
Soft MaxFloat1.0Soft UI maximum used in Custom mode
Soft StepFloat0.01Soft UI step used in Custom mode
Hard MinFloat-10000Actual lower bound applied to the output value
Hard MaxFloat10000Actual upper bound applied to the output value
Snap StepFloat0.01Snap the output value to the nearest multiple; 0 disables snapping

When to Use

Use Float Input when you need this operation to remain explicit, reusable, and easy to tune inside a PixPipeline node graph.

Notes

Connect compatible data types and preview the result while tuning this node. Parameter names and port names follow the PixPipeline UI.

Float Input — PixPipeline Node Reference