Yotsuba Games

Audio Mix

Performs the Audio Mix operation in a PixPipeline graph.

intermediate
Since P00

Input Ports

a

Input A

AudioBuffer
b

Input B

AudioBuffer

Output Ports

audio

Mixed result

AudioBuffer

Parameters

NameTypeDefaultDescription
gain_aParameterβ€”Gain for input A
gain_bParameterβ€”Gain for input B

Overview

Performs the Audio Mix operation in a PixPipeline graph.

Inputs and Outputs

Input Ports

  • a AudioBuffer: Input A
  • b AudioBuffer: Input B

Output Ports

  • audio AudioBuffer: Mixed result

Key Parameters

NameTypeDefaultDescription
gain_aParameterβ€”Gain for input A
gain_bParameterβ€”Gain for input B

When to Use

Use Audio Mix when you need this operation to remain explicit, reusable, and easy to tune inside a PixPipeline node graph.

Notes

Connect compatible data types and preview the result while tuning this node. Parameter names and port names follow the PixPipeline UI.

Audio Mix β€” PixPipeline Node Reference