Yotsuba Games

Layer Mixer

Merges two RecordedLayer documents, replacing layers with the same id

advanced
Since P00

Input Ports

A

Base layer document

RecordedLayer
B

Overlay layer document

RecordedLayer
Time

Optional input that overrides the evaluation time

Float

Output Ports

Layer

Composited document

RecordedLayer
Value

Composited result evaluated at the specified time

Map
Summary

Summary string containing the layer count and duration

Text

Overview

Merges two RecordedLayer documents, replacing layers with the same id

Inputs and Outputs

Input Ports

  • A RecordedLayer: Base layer document
  • B RecordedLayer: Overlay layer document
  • Time Float: Optional input that overrides the evaluation time

Output Ports

  • Layer RecordedLayer: Composited document
  • Value Map: Composited result evaluated at the specified time
  • Summary Text: Summary string containing the layer count and duration

When to Use

Use Layer Mixer when you need this operation to remain explicit, reusable, and easy to tune inside a PixPipeline node graph.

Notes

Connect compatible data types and preview the result while tuning this node. Parameter names and port names follow the PixPipeline UI.

Layer Mixer β€” PixPipeline Node Reference