Confirmed Version: v1.19.8
Overview
Node that shifts (distorts) input images pixel by pixel using displacement maps. Excellent for natural fluctuations using noise or gradients, water surface effects, heat shimmer, and more.
Parameters
| Parameter | Description |
|---|---|
| Active | Toggle node enabled/disabled (Default: ACTIVE) |
| Channel | Channels for displacement (R/G/B/A, multi-select) |
| Mode | Linear/Vector/Angle/Gradient (calculation method) |
| Strength | Displacement strength (Default: 1) |
| Mid value | Displacement map reference (0-1, Default: 0.5) |
| Position | Displacement direction vector (Linear mode) |
| Iterate | Apply displacement gradually (smoother results) |
| Mix | Blend ratio with original (0-1) |
Interface
Pro Tips
- Water effect: Vector mode + Perlin Noise, Iterate enabled
- Heat shimmer: Linear mode + vertical gradient, Mix 0.3-0.5
- Lens distortion: Gradient mode + radial gradient
- Glitch: Angle mode + random noise, high Strength
Related Nodes
- Perlin Noise: Generate natural displacement maps (Coming soon)
- Gradient: Create gradient displacement maps (Coming soon)
- Blur: Smooth displacement maps (Coming soon)
- Wave: Wave distortion effect (Coming soon)